All tools
3DG PhotoMatch

3DG PhotoMatch

for 3ds Max and SketchUp · Cinema 4D and Rhino coming soon

Pick the points, click one button: in a few seconds the 3D camera lines up perfectly with your photograph.

A completely new approach to camera matching. No vanishing points, no adjusting by eye. Just matching points, one click and a result that speaks for itself. The same solver, the same precision, inside the program you use.

Choose your program

The panel speaks your language

IT EN DE FR ES PT RU ZH

eight languages, switched from the drop-down at the top of the panel

The 3ds Max camera on your photograph, with the focal length calculated rather than guessed.

3ds Max 2025 · 2026 · 2027 Physical, Standard, V-Ray and Corona version 1.2.9 available · 7-day free trial

The Cinema 4D camera on your photograph, with the render format already matching the photo.

Cinema 4D 2024 · 2025 · 2026 picking with vertex snap coming soon

The Rhino camera on your photograph, saved as a Named View ready to render.

Rhino 8 window always open, osnaps active coming soon

The SketchUp camera on your photograph, saved as a scene with the photo in the background.

SketchUp 2019 → 2025 no dependencies to install available · 7-day free trial
€49 + VAT Perpetual licence

Try every feature free for 7 days, with no limits and no credit card. If it suits you, buy the perpetual licence: pay once and it is yours for good, future updates included. One licence covers two computers, one in use at a time.

Free trial, coming soon Purchase, coming soon

What changes from one program to another

The solver is the same in every version: what changes is how the result enters the scene, because every program has its own habits.

What appears in the scene A Physical Camera with position, rotation and focal length already set
Render engines Physical Camera, V-Ray and Corona: the built-in converter switches between them, keeping the solved framing
Lens distortion Detected by the solver and carried over to the V-Ray camera, which has the parameter to take it into account
Picking in the model Vertex snap, with numbered markers that stay for as long as you need them
What appears in the scene A camera with position, rotation and focal length already set, locked as it is
Render format Set to match the photograph, so the framing really does line up
Picking in the model Vertex snap, numbered markers in the viewport, camera preview before you create it
Interface Native Cinema 4D panel, with zoom and pan on the photo
What appears in the scene A Named View, with the render size set from the photo
Preview The camera shows in the perspective viewport with the photo behind it, before you save it
Picking in the model Rhino osnaps active; every pair becomes a real point in the model, which you can move
Interface A window that stays open for the whole session instead of closing after every operation
What appears in the scene A SketchUp scene with the solved camera and the photo as its background
To install Nothing: the solver is written in Ruby and runs inside SketchUp. No Python, no external libraries
Picking in the model SketchUp inferences active, temporary numbered markers in the model
Interface Panel with the photo, a dedicated toolbar and a context menu on the points

Compared with Perspective Match in 3ds Max

Perspective Match is the camera-matching tool built into 3ds Max. 3DG PhotoMatch takes a different approach, faster and more precise for everyday work.

Compared with the Cinema 4D Camera Calibrator

The Camera Calibrator is the tool built into Cinema 4D. 3DG PhotoMatch takes a different approach, faster and more precise for everyday work.

Compared with the tools in Rhino

Rhino has no native camera-matching tool: the usual route is to place a background image and adjust the view by eye.

Compared with Match Photo in SketchUp

Match Photo is a solid tool built into SketchUp. 3DG PhotoMatch was created to offer a different approach, better suited to anyone who wants speed and precision in everyday work.

The usual tools 3DG PhotoMatch
Calibration method Manual alignment of the axes to the vanishing points Click matching points on photo and model, the solve is automatic
Minimum number of references 2 vanishing points + origin Any 4 points, well spread across the scene
Focal length Set by hand or estimated by eye Calculated automatically, starting from the EXIF data when present
Precision feedback Visual, down to the operator's judgement Reprojection error, in pixels, in real time
Correcting and fine-tuning Realigning the axes by hand Drag the points and the re-solve is instant
Learning curve Requires an understanding of vanishing points and perspective All you need is to spot recognisable points in the photo and in the model

Who it is for

Architects Designers working on existing buildings who need to line up the 3D model with real photographs
Surveyors Technicians carrying out photographic surveys who need precise camera calibration
3D visualisation Architectural rendering professionals who need to insert 3D models into photographs
3D artists Anyone working in compositing, photo insertion or matte painting who needs to place 3D elements in a photographic scene with the right perspective

How it works

Screenshots and video coming soon.

How you work

1. Photo Load a photograph of the building or of the real scene
2. Points Find at least 4 points you can recognise both in the photo and in the 3D model
3. Pairs For each point, click on the photo and then on the matching point in the model
4. Solve From the fourth point on, the camera solves itself, focal length included, and updates with every correction
5. Result The camera enters the scene the way your program expects (see above)

Licence

Free trial 7 days with every feature active, no credit card
Price €49.00 + VAT
Type Perpetual licence — pay once and it is yours for good, future updates included
How many computers Two registered computers, one in use at a time. The licence moves from one computer to the other from the plugin's panel
One licence per program The licence covers the version you bought. If you work with two programs you need two licences: write to us at [email protected] and we will talk it over
Purchase Secure payment through Paddle, which is the merchant of record for your purchase and issues the invoice (credit card, PayPal)
Documents Licence agreement · Sales conditions and refunds · Privacy

Requirements

3ds Max2025, 2026, 2027
Operating systemWindows only (10 and 11)
Anything else to installNothing: the plugin is pure Python and uses what 3ds Max already has
InstallationA zip archive to unpack into the 3ds Max scripts folder; the instructions, in eight languages, are in the package
ConnectionNeeded to activate the licence and to re-check it from time to time. If the plugin cannot connect it keeps working for 72 hours, then stops until the check succeeds
Cinema 4D2024, 2025, 2026
Operating systemWindows only (10 and 11)
Anything else to installNothing: the plugin is pure Python and uses what Cinema 4D already has
InstallationA zip archive to unpack into the plugins folder; the instructions, in eight languages, are in the package
ConnectionNeeded to activate the licence and to re-check it from time to time. If the plugin cannot connect it keeps working for 72 hours, then stops until the check succeeds
RhinoRhino 8
Operating systemWindows only (10 and 11)
Anything else to installNothing: the plugin is pure Python and uses what Rhino already has
InstallationA zip archive to unpack into the Rhino scripts folder; the instructions, in eight languages, are in the package
ConnectionNeeded to activate the licence and to re-check it from time to time. If the plugin cannot connect it keeps working for 72 hours, then stops until the check succeeds
SketchUp2019 to 2025, desktop version
Operating systemWindows only (10 and 11)
Anything else to installNothing: the solver is written in Ruby and runs inside SketchUp
InstallationAn RBZ file through the Extension Manager, or a zip archive to copy into the plugins folder; the instructions, in eight languages, are in the package
ConnectionNeeded to activate the licence and to re-check it from time to time. If the plugin cannot connect it keeps working for 72 hours, then stops until the check succeeds

3ds Max is a trademark of Autodesk, Inc. Cinema 4D is a trademark of Maxon Computer GmbH. Rhinoceros is a trademark of Robert McNeel & Associates. SketchUp is a trademark of Trimble Inc. V-Ray is a trademark of Chaos Software. Corona Renderer is a trademark of Chaos Czech a.s. 3DG PhotoMatch is an independent product: it is not affiliated with, sponsored by or endorsed by any of these companies.